Monday, July 11, 2005

Serious Specs

SeriousGamer posted a new list of specs for the Revolution on his blog today that are a lot more in-depth than before. Here they are:

Nintendo Revolution Performance Specifications

Custom IBM PowerPC-based on Power5+ Technology
4 symmetrical cores running at 2.7GHz each
Two hardware threads per core


VMX-128 vector unit per core


2 MB L2 cache

CPU Game Math Performance

20 billion dot product operations per second

Dual Core ATI Graphics Processor Based on X800XT

24 MB of embedded DRAM

128-way parallel floating-point dynamically scheduled shader pipelines

Unified shader architecture

Polygon Performance

550 million triangles per second

Pixel Fill Rate

24 gigasamples per second fill rate using 4x MSAA

Shader Performance

86 billion shader operations per second

Memory

512 MB of Mosys 1T-SRAM developed in conjunction with NEC

Unified memory architecture

Memory Bandwidth Total

409.6 GB/S

TotalOverall System Floating-Point Performance

2.26 teraflop

Storage

512 MB Internal Flash Memory

12x dual-layer DVD-ROM
Custom Proprietary Disc
Handles both 8 cm and 12 cm discs

If that what it was, that would be nice. Personally I'd be kinda surprised if they could fit all that into that small box. The processor is the surprising part to me being 4 cores. All-in-all though, it's possible.

What HFORCE86 Thinks About The Revolution

Haha, not like me to really put up other than my own look on Revolution in my own blog lol, but this one gets the exception. Someone who goes by HFORCE86 on the Nintendo Forums made a thread about his view on Revolution. It is pretty much exactly how I view Revolution, is pretty well written, and the best part about it is that, I don't have to type out everything I think about it myself! Haha. Finally someone else who thinks that there is more behind the Nintendo ON video. I just don't 100% think of him as a scapegoat in that exact sense, it could just be a conspiracy that it's a Nintendo Team instead of Pablo.

"IGN has had Nintendo Revolution Info for awile... Like 3 months before e3 they put up Revolution FAQ. They also put the nintendo On video on their website. Some of the articles they right have letters in uppercase that shoudnt be. Those letters spell stuff, One had ON in caps (the myamoto interview mabey).

Look at power button on Rev...
Look at power button in nintendo ON...
Look at NES SNES N64 power buttons...

SEE

Look at open button on Rev...
Look at open button on Nintendo ON...
Look at NES SNES N64 open buttons...

SEE

In the ON video It says: Revolution System...
IGN has rs.ign.com or is it ign.rs.com I dont know which but its blank...

Nintendo at E3 was opsessed with brains (right and left sides). The rightside creates the leftside plays. The On video shows that aswell.

Nintendo ON in the vid. has a pic of GCN and REV showing that it would be compatible with both... BUT it has one disc drive so the nintendo on vid maker Knew of the special disk drive???

and how would they know what the "revolution" looks like...

"The most sleak" in the video and later said by perrim... In the vid sleak was refering to the size of the visor... perrim was talking about that black box...

The disk drive nintendo is using is rumored to be revolutionary (not the loading 2 sizes thing either). In the ON video it reads the entire disk and records it to the Nintendo On in 30 seconds... What disk drive do you know that can read that much that fast... thats like 330 MB per second assuming 9 GIG disk (I know they havent anounced the size).

Why would a fan think that was possible?

Nintendo doesnt like wires all the sudden.. Iwata also said he didint like:

Person--to--contoller--to--Console--to--TV.

Myamoto also said something about it that idont remember.

The On video showes no wires and agrees with what Iwata said.

People say "ON has to be fake look at mario at the end hes all streched out"... I say look at the part right before that. The guy is samus, so the guy is mario. The guy isnt short and fat like mario so the mario in the movie isnt short and fat...

Another angle at the mario... Why would a fan with such great skills in 3-D modles/Animation make mario wrong he didnt make samus wrong...

Could somone make it in a week... NO WAY

Everyone says there is prrof its fake...
"THe guy who made it is Pablo Belante." Can you say skapegoat... Or can you say payed money to "admit he made it"

People say "but he had the original modle things"(i dont know what theyare bare with me)
Only the maker could have those right? Unless nintnedo sent them to him... You know so that they have proof its fake duh

Aries Aries Aries...
What was he wrong about? Yep one thing MAY 19th nothing happend. Everything else he said either has been proven right or cant be proven either way yet. Why was he wrong?
Either he was just wrong OR change of plans OR nintendo wanted to throw in a red herring
To prove aries was fake...
Aries knew to much to be a good guesser. There are about 7 billion people on this planet but only one guessed right?
Nintendo coudnt release info onthe 19th because it would provebeyond a reasonable doubt that aries was the real deal.

Pay attention people... Dont believe everything you read especially on the internet.
Why is Pablo more real than aries?
Dont believe Nintendo...
Dont believe me...
Yeah you heard me.
Think for yourselves!! Come to your own conclusions...

My speculation:
Raw Power
1.PS3
2.RS
3.XBOX360
Actual performance
1.RS
2.PS3
3.XBOX360

Conventional buttons... YES
Mic... YES
Gyroscopes... YES
Touch screen... NO
Touch pad... mabey (not a screen by the way)
Visor... I think so

"Visor not possible waaah!"
Why would you think that? Virtual Boy was when 10years ago (1995) Thats right around time of yep u guessed it Ps1...
PS1 to PS3 quite a jump yes? Virtual boy to RS visor would be quite a jump to wouldnt you think?
Think about that one.

There is not one revolutionary aspect, but many. It will be revolutionary for us gamers and for them developers.

Square-Enix was the first 3rd party to get its hands on a RS dev-kit. Their president was very excited... Very excited? Ihavent heard that about other systems...
They only made one game on GCN...
Aren't they obsessed with graphics?...
And internet play...
Its much more that=n that though.

Developer- "Yay i get to make really pretty games that take forever and cost us soo much money yay!"

Yeah right to that i say. He was excitedover the revolutionary part you better believe that. RS will have 3rd party support like no ones buisness.

XBOX -gain market share/ test market
-got an ok peice of market(about 2 million people or about 2 or 3 percent more than nintendo with GCN)
-operated at about 2.5 billion dollar loss. No biggy for microsoft.

GCN -repair 3rd party relations
-lost market share (look above duh)
-operated at 1 billion dollar income...lol

PS2 -continue from PS1 and make money
-operated at .5 billion dollar income
-has huge market share
-irritated some users with faulty hardware
-irritated some developers, hard to program

XBOX360: Awesome graphics
Xbox live
GOALS:
-keep core base and grow market share
-make back that 2.5 billion andthen some

RS: WIFI
PLay all 20 years of nintendo games
Good or (Insane graphics mabey )
Revolutionary
GOALS:
-Keep and grow market share/ Grow market too
-Get all the 3rd parties developing for them (should be easy with much less cost to developers/developers geting excited over rev.)
-Continue to profit hugely (yes they care about money they're just not a monopoly like MS)

PS3: Insanely powerful
lots of functions
blu-ray (good mabey bad mabey all depends on movie industry)
weird controller but dont judge a book by its cover (ill have to hold it to see if its good or bad who knows)
GOALS:
-keep market share (impossible)
-don't break... LOL cell chip hopefully they debug it
-make money (they need to make money onthis one badly)


AND THAT IS MY OPINION

Dont jsut believe me come to your own conclusions.
on the same note dont just disagree come to your own conclusions.
did you read all that? "

Progressive Melee! GameCube's Display Isn't As Bad As You Think

Now if you were asked the standard TV Mode for most GameCube games, you would probably say 480i. There are GameCube games with the Progressive Scan, but it seems like not many have that little compatible symbol on the back of their box. I recently got Metroid Prime 2 finally and was glad to see it has Progressive Scan Enabled on the back, seeing that I am one of the less than 1% that use the GameCube's component cables on a Progressive Scan enabled TV. In fact unfortunately because it is only under 1%, newer GameCubes don't have the port for the component cables, but you can talk to Nintendo to see if you can aquire an older GameCube with the port, it just so happens I still have my original GameCube with the port. Well I did a little search online to see what titles were Progressive Scan. I saw tons and tons of games that even I had that had no clue of it being Progressive Scan. I thought that there can't be any way all those games are Progressive Scan, but they are. I even just recently found out how to enable Progressive Scan on games like Metroid Prime, Metroid Prime 2, and Zelda The Wind Waker. You have to hold B as you turn on the system for just about every Progressive Scan game. So I popped in Luigi's Mansion, a GameCube launch title, held B in startup, and wouldn't you know that it asked me if I wanted to enable Progressive Scan. The game looks amazingly sharper than before, and the movement is so fine that it looks like a made for PC game like Half-Life 2. I looked down the list and Super Smash Bros. Melee is also Progressive Scan!!! Tons and tons and tons and tons of GameCube games are Progressive Scan, nearly every single popular one. It just goes to show you that Nintendo does not like to go low with the graphics and that they do not tend to stick with low graphics.
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